Artificial intelligence (AI) has revolutionized many aspects of video game development, yet John Romero, co-founder of ID Software and co-creator of the iconic game “Doom,” believes that AI still falls short in creating truly original content. In a reflective interview with Ars Technica, Romero expressed his doubts about the impact generative AI will have on the gaming industry.
Romero emphasized the need for originality in game development, highlighting that generative AI relies heavily on existing databases of information. “Generative AI depends on databases of information that is stuff that’s already created, and we’re trying to create a brand-new thing,” Romero said. He stressed that the originality required in game design goes beyond what AI can currently offer.
Game studios are leveraging AI in various ways, from enhancing non-player characters (NPCs) to moderating online interactions and even recreating the voices of deceased voice actors. However, its role in creative tasks remains contentious. A recent survey indicated that while half of game developers have utilized AI, an even larger proportion harbor concerns about the technology’s implications.
Romero acknowledged the advancements in AI but remained critical of its ability to match human creativity and collaboration. “Making brand new things is not what generative AI does yet—I know they’re working on trying to do that—but it’s important that when you’re making an original game, you’re using your design sense and working with people and coming up with things that you have not seen before,” he explained. According to Romero, generative AI imposes limitations when used for creating original content.
Romero did recognize the value of AI for research purposes, likening it to a “super-Google” for answering questions. Nonetheless, he expressed skepticism regarding the training of AI models. “When it’s used to come up with images or creative concepts, that’s problematic because that’s not coming from your own data,” Romero pointed out, underscoring the need for ethical AI use and proper compensation for the sources contributing to AI training.
The legacy of “Doom,” released in 1993, continues to influence the gaming and tech industries. The classic video game has found a unique niche as a testbed for blockchain technology. Developers frequently use “Doom” to demonstrate the capabilities of blockchain platforms, including Bitcoin and Dogecoin, in supporting and running the decades-old software. Even OpenAI’s flagship chatbot, ChatGPT, has attempted to play “Doom,” showcasing the enduring relevance of the game.
In an unconventional twist, Swedish power-tool manufacturer Husqvarna partnered with ID Software in February to launch a lawn mower-based version of “Doom,” aiming to prove the game can indeed run on almost anything. This quirky collaboration exemplifies the playful spirit and adaptability of the “Doom” legacy.
Romero’s reflections on AI and creativity resonate within a broader conversation about the future of technology in game development. While AI offers numerous tools and efficiencies, its role in crafting original and groundbreaking content remains limited. The human element in game design—marked by creativity, collaboration, and innovation—continues to be irreplaceable.
As AI technology progresses, it will be crucial for the gaming industry to balance the benefits of automation and data-driven insights with the irreplaceable value of human creativity. Romero’s insights serve as a reminder that, despite the advancements in AI, the essence of game design lies in the unique visions and collaborative efforts of human developers.
The gaming community, known for its rapid adoption of new technologies, will undoubtedly continue to explore and integrate AI in various aspects of development. However, as Romero suggests, the pursuit of originality and the creation of truly new experiences will always require a human touch. The challenge for developers will be to harness the strengths of AI while maintaining the creative integrity that defines groundbreaking games.
Romero’s skepticism towards generative AI in creative processes is shared by many in the industry who fear that over-reliance on AI could lead to homogenization and a lack of genuine innovation. The balance between utilizing AI for efficiency and ensuring originality in game design will be a defining issue for the future of game development.
The enduring legacy of “Doom,” along with its modern adaptations and experimental uses, highlights the evolving landscape of technology in gaming. As AI continues to develop, the dialogue between technological advancement and creative integrity will shape the next generation of video games. For now, Romero’s perspective reminds us that the heart of game development still beats strongest with human creativity and innovation.